by Marcus Yam July 30, 2008
Among the hardcore gaming crowd, John Carmack’s work with id Software is legendary for producing 3D gaming works such as Doom and Quake. Although Carmack is clearly comfortable pushing the limits of PC hardware, his latest interest appears to be in mobile games – and his sights are now set on the Apple iPhone . “We wanted to do something for the iPhone , but we just didn’t have the scheduling or the resources available,” Carmack said to Forbes. “I really regret not having something at launch.” The launch that Carmack referred to was the launch of the App Store on iTunes, which coincided with the release of the iPhone 3G. The App Store allows iPhone and IPod Touch users to download and install applications and games for use on their mobile device. While Carmack won’t have the usual dual-core CPU and blazing AMD or NVIDIA GPUs on tap, he seems more than confident that the iPhone is capable of delivering the graphical goods. “The iPhone, as a device, is in the same generation power-wise as the PS2 or Xbox,” he said. “The graphics are a little lower but the RAM is a lot higher. … You could easily spend $10 million on an iPhone game, but the market just can’t support that yet.”
Read more here –>Link


Twitter
Google