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	<title>CURSE THE HYPE - WEBlog &#187; Game News</title>
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		<title>Treyarch Now a &#8220;100% Call of Duty Studio&#8221;</title>
		<link>http://www.cursethehype.com/CTHWEBlog/treyarch-now-a-100-call-of-duty-studio/</link>
		<comments>http://www.cursethehype.com/CTHWEBlog/treyarch-now-a-100-call-of-duty-studio/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 03:41:49 +0000</pubDate>
		<dc:creator>J. TECH</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.cursethehype.com/CTHWEBlog/?p=2586</guid>
		<description><![CDATA[Studio that once made Spider-Man and sports games now solely committed to CoD franchise.
By Kris Pigna, 05/29/2010 
There was never much thought about whether there were more Call of Duty games in Treyarch&#8217;s future after Black Ops, but it is a bit of a surprise to learn that&#8217;s apparently all that now lies in Treyarch&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><font size="2"><em>Studio that once made Spider-Man and sports games now solely committed to CoD franchise.<br />
</em><font color="#ff0000">By Kris Pigna, 05/29/2010</font> </font></p>
<p><font size="2">There was never much thought about whether there were more Call of Duty games in Treyarch&#8217;s future after Black Ops, but it is a bit of a surprise to learn that&#8217;s apparently all that now lies in Treyarch&#8217;s future. Speaking to CVG, Treyarch studio head Mark Lamia said they&#8217;ve become solely dedicated to Activision&#8217;s blockbuster FPS franchise. &quot;Treyarch is a 100 percent Call of Duty studio &#8212; and it has been for a long time now, long before any of [the Infinity Ward] events occurred,&quot; Lamia said, immediately dispelling speculation this newly revealed exclusive focus may be a result of CoD creator Infinity Ward&#8217;s gutting earlier this year. &quot;We focused all of our efforts on creating the best Call of Duty game we possibly can and what that meant is not working on anything else. &quot;We are a multiple team studio and focusing on Call of Duty and Call of Duty gameplay meant focusing all of our teams on that,&quot; Lamia continued. One result of this has been the formation of a dedicated multiplayer team inside Treyarch, which is something the studio didn&#8217;t have for their past Call of Duty games, Call of Duty 3 and Call of Duty: World at War. </font></p>
<p><font size="2">Read more here &#8211;&gt; <a target="_blank" href="http://www.1up.com/do/newsStory?cId=3179558">1up.com</a></font></p>

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		<title>Videogame Industry Decline to Turn Around in 2013, Says Report</title>
		<link>http://www.cursethehype.com/CTHWEBlog/videogame-industry-decline-to-turn-around-in-2013-says-report/</link>
		<comments>http://www.cursethehype.com/CTHWEBlog/videogame-industry-decline-to-turn-around-in-2013-says-report/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 03:35:42 +0000</pubDate>
		<dc:creator>J. TECH</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.cursethehype.com/CTHWEBlog/?p=2581</guid>
		<description><![CDATA[Analysts predict global revenues for 2015 to reach $70 billion.
By Dustin Quillen, 05/28/2010 repost here 5/31/2010
In case you haven&#8217;t noticed, the gaming industry&#8217;s in a bit of a financial slump these days. Last month brought us one of the sharpest declines in revenue in the history of videogames, and even Nintendo&#8217;s impressive fiscal 2009 results [...]]]></description>
			<content:encoded><![CDATA[<p><font size="2"><em>Analysts predict global revenues for 2015 to reach $70 billion.</em><br />
<font color="#ff0000">By Dustin Quillen, 05/28/2010 repost here 5/31/2010</font></font></p>
<p><font size="2">In case you haven&#8217;t noticed, the gaming industry&#8217;s in a bit of a financial slump these days. Last month brought us one of the sharpest declines in revenue in the history of videogames, and even Nintendo&#8217;s impressive fiscal 2009 results came up shorter than anticipated. Analysts from market research firm DFC predict all of that to turn around, however &#8212; but they also say the real recovery won&#8217;t start until after 2013. If the industry&#8217;s stuck in a decline for the next three years, then what&#8217;s the silver lining? According to DFC&#8217;s report (via Gamasutra), the games industry is predicted to hit global revenues of $70 billion in 2015. That&#8217;s a 16 percent increase over 2009&#8217;s estimated $60.4 billion. DFC blames the current slowdown in growth on slipping game console sales across the board. Matters are made even worse by the expectation that this generation of systems will continue on for much, much longer than traditional hardware cycles.</font></p>
<p><font size="2">Read more here &#8211;&gt;<a target="_blank" href="http://www.1up.com/do/newsStory?cId=3179544">1up.com</a></font></p>
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		<title>BulletStorm &#8211; Game Trailer</title>
		<link>http://www.cursethehype.com/CTHWEBlog/bulletstorm-game-trailer/</link>
		<comments>http://www.cursethehype.com/CTHWEBlog/bulletstorm-game-trailer/#comments</comments>
		<pubDate>Sat, 15 May 2010 03:58:32 +0000</pubDate>
		<dc:creator>J. TECH</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.cursethehype.com/CTHWEBlog/?p=2541</guid>
		<description><![CDATA[


Game Release Date:
            Q1 2011
            
            Developer:
            People Can Fly
  [...]]]></description>
			<content:encoded><![CDATA[<table width="585" border="0">
<tbody>
<tr>
<td><font size="2"><font color="#ff0000">Game Release Date:<br />
            </font><font color="#ffffff">Q1 2011<br />
            </font></p>
<p>            <font color="#ff0000">Developer:</font><br />
            People Can Fly</p>
<p>            <font color="#ff0000">Publisher:</font><br />
            Electronic Arts</p>
<p>            <font color="#ff0000">Synopsis:<br />
            </font>Set in a futuristic utopia, an elite peacekeeping force thwarts the rumblings of civil war. But deception within the ranks has caused two members of the most feared unit to strike out on their own.</font></td>
<td><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/cb9ObWlNrg8&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cb9ObWlNrg8&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></td>
</tr>
<tr>
<td colspan="2"><font size="2"><font color="#ffffff">Now stranded on an abandoned paradise, Grayson Hunt and Ishi Sato find themselves surrounded by hordes of mutants and flesh eating gangs. They survive on two objectives: get off the planet alive and extract revenge on the man who sent them there.As Grayson Hunt, players wield an arsenal of over-the-top combat moves and outrageously large guns that feed into Bulletstorm&#8217;s distinct &#8217;skillshot&#8217; system producing unprecedented levels of frantic gameplay and yell-inducing satisfaction.</p>
<p>            Check out official website here &#8211;&gt;</font><a target="_blank" href="http://www.ea.com/games/bulletstorm">Link</a></font></td>
</tr>
</tbody>
</table>



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		<item>
		<title>Call of Duty: Black Ops &#8211; Game Trailer</title>
		<link>http://www.cursethehype.com/CTHWEBlog/call-of-duty-black-ops-game-trailer/</link>
		<comments>http://www.cursethehype.com/CTHWEBlog/call-of-duty-black-ops-game-trailer/#comments</comments>
		<pubDate>Sat, 15 May 2010 03:47:51 +0000</pubDate>
		<dc:creator>J. TECH</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.cursethehype.com/CTHWEBlog/?p=2536</guid>
		<description><![CDATA[


Game Release Date:
            Nov. 9, 2010 
            
            Developer:
            Treyarch 
 [...]]]></description>
			<content:encoded><![CDATA[<table width="585" border="0">
<tbody>
<tr>
<td><font size="2"><font color="#ff0000">Game Release Date:<br />
            </font><font color="#ffffff">Nov. 9, 2010 <br />
            </font></p>
<p>            <font color="#ff0000">Developer:<br />
            </font>Treyarch </p>
<p>            <font color="#ff0000">Publisher:</font><br />
            Activision </p>
<p>            <font color="#ff0000">Synopsis:<br />
            </font>Hear the call of duty once again with this seventh entry in the CoD franchise.</font></td>
<td><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/ZiBzeSwgGJM&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ZiBzeSwgGJM&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></td>
</tr>
<tr>
<td colspan="2"><font size="2"><font color="#ffffff">Developer Treyarch is once again handling the second squad duties while series originator Infinity Ward works on Modern Warfare 2.</p>
<p>            Check out official website here &#8211;&gt;</font><a target="_blank" href="http://www.treyarch.com/">Link</a></font></td>
</tr>
</tbody>
</table>



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		<title>The Studio Behind Modern Warfare Is &#8220;Dead,&#8221; Insider Says</title>
		<link>http://www.cursethehype.com/CTHWEBlog/the-studio-behind-modern-warfare-is-dead-insider-says/</link>
		<comments>http://www.cursethehype.com/CTHWEBlog/the-studio-behind-modern-warfare-is-dead-insider-says/#comments</comments>
		<pubDate>Sun, 18 Apr 2010 05:57:00 +0000</pubDate>
		<dc:creator>J. TECH</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[misc]]></category>
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://www.cursethehype.com/CTHWEBlog/?p=2465</guid>
		<description><![CDATA[By Stephen Totilo&#160;April, 17, 2010 

The mood at Infinity Ward, the studio behind 2009&#8217;s biggest game, is terrible and corporate parent Activision is unsure how to fix it, a source close to the development studio tells Kotaku. Infinity Ward, they said, &#34;will continue to crumble.&#34;The source is privy to the goings on in Infinity Ward [...]]]></description>
			<content:encoded><![CDATA[<p><font size="2"><font color="#ff0000">By Stephen Totilo&nbsp;April, 17, 2010</font> </font></p>
<p><span class="Apple-style-span" style="word-spacing: 0px; font: 16px 'Times New Roman'; text-transform: none; color: rgb(0,0,0); text-indent: 0px; white-space: normal; letter-spacing: normal; border-collapse: separate; orphans: 2; widows: 2; webkit-border-horizontal-spacing: 0px; webkit-border-vertical-spacing: 0px; webkit-text-decorations-in-effect: none; webkit-text-size-adjust: auto; webkit-text-stroke-width: 0px"><span class="Apple-style-span" style="font-size: 12px; color: rgb(51,51,51); line-height: 20px; font-family: 'Lucida Grande', Helvetica, Arial, sans-serif"></p>
<p style="border-top-width: 0px; padding-right: 0px; padding-left: 0px; border-left-width: 0px; font-size: 12px; border-bottom-width: 0px; padding-bottom: 0px; margin: 0px 0px 1.5em; vertical-align: baseline; padding-top: 0px; background-color: transparent; border-right-width: 0px; outline-width: 0px; outline-style: initial; outline-color: initial; background-origin: initial; background-clip: initial"><font size="2">The mood at Infinity Ward, the studio behind 2009&#8217;s biggest game, is terrible and corporate parent Activision is unsure how to fix it, a source close to the development studio tells Kotaku. Infinity Ward, they said, &quot;will continue to crumble.&quot;The source is privy to the goings on in Infinity Ward this week,<span class="Apple-converted-space">&nbsp;</span></font><a style="border-top-width: 0px; padding-right: 0px; padding-left: 0px; border-left-width: 0px; font-size: 12px; border-bottom-width: 0px; padding-bottom: 0px; margin: 0px; vertical-align: baseline; color: rgb(226,27,90); padding-top: 0px; background-color: transparent; border-right-width: 0px; text-decoration: none; outline-width: 0px; outline-style: initial; outline-color: initial; background-origin: initial; background-clip: initial" href="http://kotaku.com/5513694/the-modern-warfare-fight-your-guide-to-activision-vs-infinity-ward?skyline=true&amp;s=i"><font color="#00ff00" size="2">an eventful period</font></a><font size="2"><span class="Apple-converted-space">&nbsp;</span>since Monday&#8217;s news that Jason West and Vince Zampella, the former chiefs of Infinity Ward who were fired by Activision in early March,<span class="Apple-converted-space">&nbsp;</span></font><a style="border-top-width: 0px; padding-right: 0px; padding-left: 0px; border-left-width: 0px; font-size: 12px; border-bottom-width: 0px; padding-bottom: 0px; margin: 0px; vertical-align: baseline; color: rgb(226,27,90); padding-top: 0px; background-color: transparent; border-right-width: 0px; text-decoration: none; outline-width: 0px; outline-style: initial; outline-color: initial; background-origin: initial; background-clip: initial" href="http://kotaku.com/5515061/ousted-modern-warfare-2-creators-respawn-sign-with-former-rivals"><font color="#00ff00" size="2">were starting a new company</font></a><font size="2">, Respawn Entertainment.</font></p>
<p style="border-top-width: 0px; padding-right: 0px; padding-left: 0px; border-left-width: 0px; font-size: 12px; border-bottom-width: 0px; padding-bottom: 0px; margin: 0px 0px 1.5em; vertical-align: baseline; padding-top: 0px; background-color: transparent; border-right-width: 0px; outline-width: 0px; outline-style: initial; outline-color: initial; background-origin: initial; background-clip: initial"><font size="2">Top Infinity Ward developers started leaving the studio last week and have continued to since the Respawn news, costing the under-100-person operation more than a dozen development employees.&quot;They&#8217;re scared shitless,&quot; the source said of Activision management. &quot;They never saw this coming. They can&#8217;t believe what&#8217;s going on. At first they gave us some bullshit about moving up payments of all the money they owe us to sooner increments. That was when [designer] Todd [Alderman] and [engineer] Frank [Gigliotti] left. But with the announcement of Respawn and all the people leaving, they just got there heads in their hands.&quot;</font></p>
<p style="border-top-width: 0px; padding-right: 0px; padding-left: 0px; border-left-width: 0px; font-size: 12px; border-bottom-width: 0px; padding-bottom: 0px; margin: 0px 0px 1.5em; vertical-align: baseline; padding-top: 0px; background-color: transparent; border-right-width: 0px; outline-width: 0px; outline-style: initial; outline-color: initial; background-origin: initial; background-clip: initial"><font size="2">Activision had not responded to a request for comment regarding the state of Infinity Ward.</font></p>
<p style="border-top-width: 0px; padding-right: 0px; padding-left: 0px; border-left-width: 0px; font-size: 12px; border-bottom-width: 0px; padding-bottom: 0px; margin: 0px 0px 1.5em; vertical-align: baseline; padding-top: 0px; background-color: transparent; border-right-width: 0px; outline-width: 0px; outline-style: initial; outline-color: initial; background-origin: initial; background-clip: initial"><font size="2">Read more here &#8211;&gt;</font><a target="_blank" href="http://kotaku.com/5519049/the-studio-behind-modern-warfare-is-dead-insider-says?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+kotaku/full+(Kotaku)"><font size="2">KotaKu.com</font></a></p>
<p></span></span></p>
<p>&nbsp;</p>



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		<title>Crysis 2 &#8211; Game Trailer</title>
		<link>http://www.cursethehype.com/CTHWEBlog/crysis-2-game-trailer/</link>
		<comments>http://www.cursethehype.com/CTHWEBlog/crysis-2-game-trailer/#comments</comments>
		<pubDate>Sat, 10 Apr 2010 03:00:13 +0000</pubDate>
		<dc:creator>J. TECH</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.cursethehype.com/CTHWEBlog/?p=2438</guid>
		<description><![CDATA[


Game Release Date:
            Q4 2010 
            Developer:
            Crytek Studios
            Publisher:
  [...]]]></description>
			<content:encoded><![CDATA[<table width="585" border="0">
<tbody>
<tr>
<td><font size="2"><font color="#ff0000">Game Release Date:</font><br />
            <font color="#ffffff">Q4 2010</font> </p>
<p>            <font color="#ff0000">Developer:</font><br />
            Crytek Studios</p>
<p>            <font color="#ff0000">Publisher:</font><br />
            Electronic Arts</p>
<p>            <font color="#ff0000">Synopsis:</font><br />
            The world has been ravaged by a series of climatic disasters and society is on the verge of total breakdown.</font></td>
<td><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/_fZ65BdYfnM&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_fZ65BdYfnM&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></td>
</tr>
<tr>
<td colspan="2"><font size="2"><font color="#ffffff">Now the aliens have returned, with a full invasion force bent on nothing less than the total annihilation of mankind, starting by trying to rip the heart out of Earth&#8217;s most iconic city. In New York, terrifying alien invaders stalk the streets and a nightmare plague strikes down the city&#8217;s myriad inhabitants with brutal epidemic speed.  The city&#8217;s systems are in chaos, its streets and skyline are smashed and in flaming ruin. This is New York City like you&#8217;ve never seen it before.</font></p>
<p>            Check out Official Website here &#8211;&gt; <a href="http://www.ea.com/games/crysis-2" target="_blank">www.ea.com</a></font></td>
</tr>
</tbody>
</table>
<p><center>
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		<item>
		<title>F.E.A.R. 3 &#8211; Game Trailer</title>
		<link>http://www.cursethehype.com/CTHWEBlog/f-e-a-r-3-game-trailer/</link>
		<comments>http://www.cursethehype.com/CTHWEBlog/f-e-a-r-3-game-trailer/#comments</comments>
		<pubDate>Sat, 10 Apr 2010 02:23:22 +0000</pubDate>
		<dc:creator>J. TECH</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.cursethehype.com/CTHWEBlog/?p=2434</guid>
		<description><![CDATA[


Game Release Date:
            Fall 2010
            Developer:
            Day 1 Studios
            Publisher:
  [...]]]></description>
			<content:encoded><![CDATA[<table width="585" border="0">
<tbody>
<tr>
<td><font size="2"><font color="#ff0000">Game Release Date:</font><br />
            <font color="#ffffff">Fall 2010</font></p>
<p>            <font color="#ff0000">Developer:</font><br />
            Day 1 Studios</p>
<p>            <font color="#ff0000">Publisher:</font><br />
            Warner Bros,Interactive Entertainment</p>
<p>            <font color="#ff0000">Synopsis:</font><br />
            Warner Bros. Interactive announced a sequel to F.E.A.R. 2: Project Origin. According to the announcement, the franchise&#8217;s creators at Monolith Studios have passed the torch to Day 1 Studios, <br />
            </font></td>
<td><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Hfl_puW9YPM&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Hfl_puW9YPM&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></td>
</tr>
<tr>
<td colspan="2"><font size="2" color="#ffffff">developers of Fracture  and the console ports of the  original F.E.A.R. </font><font size="2"><font color="#ffffff">What&#8217;s new for F.E.A.R. 3? Warner Bros. seems keen to highlight the new co-operative multiplayer as the most substantial addition. Players will command either the first game&#8217;s genetically engineered protagonist, Point Man, or Paxton Fattel, his undead, cannibalistic brother. Both characters will apparently sport their own unique set of abilities, which sound like they could open up some really interesting combat scenarios in co-op. </font></p>
<p>            Check out Official Website here -&gt;<a href="http://www.whatisfear.com/" target="_blank">Whatisfear.com</a></font></td>
</tr>
</tbody>
</table>



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		<item>
		<title>Red Dead Redemption &#8211; Game trailer</title>
		<link>http://www.cursethehype.com/CTHWEBlog/red-dead-redemption-game-trailer/</link>
		<comments>http://www.cursethehype.com/CTHWEBlog/red-dead-redemption-game-trailer/#comments</comments>
		<pubDate>Sat, 03 Apr 2010 01:38:40 +0000</pubDate>
		<dc:creator>J. TECH</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[game.xbox360]]></category>
		<category><![CDATA[western]]></category>

		<guid isPermaLink="false">http://www.cursethehype.com/CTHWEBlog/?p=2420</guid>
		<description><![CDATA[


Game Release Date:
            May 18, 2010
            Developer:
            Rockstar San Diego
            Publisher:
 [...]]]></description>
			<content:encoded><![CDATA[<table width="585" border="0">
<tbody>
<tr>
<td><font size="2"><font color="#ff0000">Game Release Date:</font><br />
            <font color="#ffffff">May 18, 2010</font></p>
<p>            <font color="#ff0000">Developer:</font><br />
            Rockstar San Diego</p>
<p>            <font color="#ff0000">Publisher:</font><br />
            Rockstar Games</p>
<p>            <font color="#ff0000">Synopsis:</font><br />
            Red Dead Redemption is a Western epic, set at the turn of the 20th century when the lawless and chaotic badlands began to give way to the expanding reach of government and the spread of the Industrial Age.</font></td>
<td><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/MEMxSUGZ6TU&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/MEMxSUGZ6TU&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></td>
</tr>
<tr>
<td colspan="2"><font size="2"><font color="#ffffff">A follow up to the 2004 hit Red Dead Revolver, this game tells the story of former outlaw John Marston, taking players on a great adventure across the American frontier.</p>
<p>            Read more Info here &#8211;&gt;</font> <a target="_blank" href="http://xbox360.gamespy.com/xbox-360/red-dead-redemption/">Gamespy</a></font><br />
            <font size="2"><font color="#ffffff">Check out official website here &#8211;&gt;</font><a href="http://www.rockstargames.com/reddeadredemption/" target="_blank">Rockstar Games</a></font></td>
</tr>
</tbody>
</table>
<p><center><!--adsense--></center></p>



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		<title>The Witcher 2: Assassins of Kings</title>
		<link>http://www.cursethehype.com/CTHWEBlog/the-witcher-2-assassins-of-kings/</link>
		<comments>http://www.cursethehype.com/CTHWEBlog/the-witcher-2-assassins-of-kings/#comments</comments>
		<pubDate>Sat, 03 Apr 2010 00:05:20 +0000</pubDate>
		<dc:creator>J. TECH</dc:creator>
				<category><![CDATA[Game News]]></category>
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		<guid isPermaLink="false">http://www.cursethehype.com/CTHWEBlog/?p=2415</guid>
		<description><![CDATA[


By Andrew Park, Posted Mar 23, 2010 Repost here April 2, 2010
            The monster-slaying antihero Geralt returns for an all-new adventure that will look better, challenge you with choices that have real consequences, and offer a brand-new story in a dark fantasy world. We [...]]]></description>
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<td><font size="2"><font color="#ff0000">By Andrew Park, Posted Mar 23, 2010 Repost here April 2, 2010</font></p>
<p>            The monster-slaying antihero Geralt returns for an all-new adventure that will look better, challenge you with choices that have real consequences, and offer a brand-new story in a dark fantasy world. We take an exclusive look.</font></td>
<td><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/YEvDCLEDYdA&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/YEvDCLEDYdA&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></td>
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<p><font size="2">In 2007, Polish developer CD Projekt Red released The Witcher, an unusually titled role-playing game inspired by the dark fantasy novels of Polish author Andrzej Sapkowski. The game starred Geralt, a cynical, white-haired &quot;witcher&quot;&#8211;a spellsword equally talented in the arts of alchemy and swordplay&#8211;in the royal service of a king presiding over a realm divided by mistrust, conspiracy, and hatred. This original game became a cult classic and was later rereleased with various improvements as an &quot;enhanced edition.&quot; But since the release of the first game, CD Projekt Red has been doing a lot more than just enhancements. In fact, it started development on the next game just after completing the first one, and for the sequel, the studio has overhauled the graphics engine, has changed the way combat works, and has been building a more-challenging new adventure with a gritty, adult feel. Take your first official look at The Witcher 2: Assassins of Kings.</font></p>
<p>            <font size="2"><br />
            Read more Info here &#8211;&gt; <a href="http://www.gamespot.com/pc/rpg/thewitcher2/news.html?sid=6254071&amp;mode=previews&amp;om_act=convert&amp;om_clk=previews&amp;tag=previews;title;5" target="_blank">Gamespot</a>             <br />
            Be advised that this story contains early game plot spoilers.             </font></td>
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		<title>Deus Ex: Human Revolution Will Not Feature Multiplayer</title>
		<link>http://www.cursethehype.com/CTHWEBlog/deus-ex-human-revolution-will-not-feature-multiplayer/</link>
		<comments>http://www.cursethehype.com/CTHWEBlog/deus-ex-human-revolution-will-not-feature-multiplayer/#comments</comments>
		<pubDate>Mon, 15 Mar 2010 15:08:02 +0000</pubDate>
		<dc:creator>J. TECH</dc:creator>
				<category><![CDATA[Game News]]></category>
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		<guid isPermaLink="false">http://www.cursethehype.com/CTHWEBlog/?p=2333</guid>
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By Bryn Williams &#124; Mar 12, 2010 
Eidos&#8217; newly renamed project is to remain a single-player experience. Speaking to Eidos Montreal&#8217;s Game Director Jean-Francois Dugas, IGN Games confirmed that the teams&#8217; recently renamed Deus Ex: Human Revolution will only be a single-player experience. 





The prequel is set to arrive on console and PC sometime later [...]]]></description>
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<p><font size="2"><font color="#ff0000">By Bryn Williams | Mar 12, 2010</font> </font></p>
<p><font size="2">Eidos&#8217; newly renamed project is to remain a single-player experience. Speaking to Eidos Montreal&#8217;s Game Director Jean-Francois Dugas, IGN Games confirmed that the teams&#8217; recently renamed Deus Ex: Human Revolution will only be a single-player experience. </font></p>
</td>
<td><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/QDJ7-OUPMto&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/QDJ7-OUPMto&#038;hl=en_US&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></td>
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<p><font size="2">The prequel is set to arrive on console and PC sometime later this year. Deus Ex: Human Revolution is a single-player game only. Being the first project out of the new Eidos Montreal studio, and staying true to the Deus Ex legacy, the development team wanted to focus purely on the single-player experience to ensure we delivered on that front.</font></p>
<p><font size="2">Check out more info here &#8211;&gt;<a target="_blank" href="http://xbox360.gamespy.com/xbox-360/deus-ex-3/1077066p1.html">Link</a></font></p>
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