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by Marcus Yam March 15, 2011 repost here Mar.16,2011 Today we paid a visit to AMD's offices in Markham, Ontario and we got an early look at a couple of new technologies. One thing that should please gamers with lots of the same model of monitors is an Eyefinity configuration called 5×1, which means five monitors all lined up in a single row. |
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| Rather than have them laid out in their normal 16:9 or 16:10 widescreen modes, the set up that we saw had the LCDs in portrait mode. This effectively gave the effect of both a wide peripheral view, as well as something with a bit more vertical coverage. (We also figure that having five monitors in landscape mode would give a far too extreme field-of-view.)
See more pictures here –> tomshardware.com |
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| Archive for 'Graphic News' Category |
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J. TECH - Mar - 16th
J. TECH - Jan - 6th
AMD Finally Launches Highly-Anticipated Family of APUs
by Anton Shilov 1/05/2011
Advanced Micro Devices officially unveiled its first series of accelerated programming interface at the Consumer Electronics Show 2011.
The code-named Ontario and Zacate APUs designed for entry-level notebooks, netbooks and nettops are the world's first chips that integrate x86 processing cores and a DirectX 11-class graphics core into the same die. AMD hopes that new levels of multimedia performance and power efficiency will help it to boost sales. The new low-power AMD Vision and Mobile Internet platforms (previously code-named Brazos) rely on dual-core or single-core central processing unit with integrated DirectX 11 graphics processor with 80 stream processors, universal video decoder 3.0, various other special-purpose hardware as well as code-named Hudson input/output controller. These APUs feature the new x86 CPU core codenamed Bobcat, which is AMD's first new x86 core since 2003 and was designed from the ground up to deliver stellar mobile performance. AMD expects mobile computers based on the its Brazos platform to work for ten hours or even longer on a single battery charge. Thanks to growing importance of multimedia applications and high-definition video, AMD hopes that its new chips will become popular on the market.
Read more here –>xbitlabs.com
J. TECH - Sep - 30th
By Pete Mason Sept.30, 2010
Cast your mind back a few years and you may remember that NVIDIA was having a little problem with its mobile GPUs.
Affectionately called ‘ConnectorGate', the fault led to a very high failure rate of the graphics-chips in certain Dell and HP laptops. Shortly afterwards, Apple came forward to admit that MacBook Pro laptops equipped with the GeForce 8600M were also suffering from the same affliction. Now, several years – and countless repaired laptops – later, NVIDIA has finally brought the matter to an end by offering to settle the class-action lawsuit surrounding the faulty hardware. As far as we can tell from looking over the settlement agreement, NVIDIA will have to deposit $2 million into an escrow fund. Claimants can then apply to have the costs of any repairs reimbursed or to have their notebooks repaired for free. By settling, NVIDIA has also opted to take on the claimant's legal fees, which amount to a whopping $13 million. As well as having to pay its own legal fees, the GPU-maker loses the right to argue that the opposition's fees are disproportionate or unreasonable. Oh dear.
Read more here –>Hexus.net
J. TECH - Jul - 21st
by Fuad Abazovic July 20, 2010
The surprising part of the Fusion all-integrated chip is that it actually comes with Redwood equivalent graphics. Redwood is a group codename for Radeon 5500 and 5600 graphics and its actually a mainstream core, rather than an entry level one. Almost everyone had expected to see Cedar, an entry level Radeon 5000 core as a part of Fusion, as such cores would usually find their way into chipsets in the past. However, it looks like ATI can simply squeeze a much bigger and more powerful graphics core in this all-integrated Fusion chip. Compared to Sandy Bridge core, Redwood DirectX 11 derived core will kill Intel’s all-integrated part in graphics performance. It also appears that the graphics inside Ontario and Llano only need DDR3 support, something that the Radeon 5500 generation offers, and the performance of the Fusion should be in range of 5500 series. This will depend on the clock and number of shaders enabled on the core, but it’s clear that it will be quite powerful for the integrated market segment.
Read more here –>Link
J. TECH - May - 27th
by Regeneration on May 27th, 2010
As you already know, Nvidia has robbed its customers by disabling the PhysX technology (GPU and PPU) anytime a Non-Nvidia GPU is present in the system (even IGPs) since the release of 186 GeForce drivers, to prevent consumers from using hybrid PhysX. As predicted, the community responded critically and eventually a user by name of GenL created a patch that removes the blockage and reclaims the feature. The following is Nvidia’s explanation behind their actions: “Physx is an open software standard any company can freely develop hardware or software that supports it. Nvidia supports GPU accelerated Physx on NVIDIA GPUs while using NVIDIA GPUs for graphics. NVIDIA performs extensive Engineering, Development, and QA work that makes Physx a great experience for customers. For a variety of reasons – some development expense some quality assurance and some business reasons NVIDIA will not support GPU accelerated Physx with NVIDIA GPUs while GPU rendering is happening on non- NVIDIA GPUs. I’m sorry for any inconvenience caused but I hope you can understand.” But now it seems that Nvidia has removed the hybrid PhysX blockage in the recent 257.15 GeForce drivers. However, it is still a mystery for us if it was done intentionally or perheps it is just a bug. “I’m seriously amazed. I’ve tested it by myself on Windows XP and Windows 7 x64 – it really works out of the box with 257.15. And even more surprising – timebomb issue is gone too. It would be at least one respectable deed by Nvidia, and my mod would be obsolete, which is great for everyone. So we better hope this is permanent.” said GenL.
Read more here –>Link
J. TECH - Feb - 25th
By Parm Mann 24th February, 2010
AMD’s ATI Radeon HD 5830 has already had its specification leaked and detailed, but Chinese website IT168 has today continued to undermine AMD’s upcoming launch by releasing official product shots of various Radeon HD 5830 cards. The latest addition to AMD’s enthusiast-orientated HD 5800-series line is said to feature a 40nm GPU clocked at 800MHz, 1GB of GDDR5 memory running at an effective 4,000MHz and 1,120 stream processors arranged in 14 SIMD units. We’ve recently suggested that the HD 5830 could well be a HD 5870 core that didn’t make the cut and found itself rebadged with fewer features, but what’s interesting here is that the leaked images imply that all of AMD’s partners have unique Radeon HD 5830 designs. It’s therefore logical to assume that AMD hasn’t created a reference PCB, and is instead providing just the HD 5830 ASIC (application-specific integrated circuit) to its partners for implementation on a custom board. Looking at Sapphire’s card above, it’s almost identical to the HD 5850 Vapor-X, further suggesting that the HD 5830 is a toned-down 5850/5870 core.
Read more here –>Link
J. TECH - Dec - 10th
By Greg Tarr, 12/9/2009
As the 3D specification for the Blu-ray Disc format nears formalization, Nvidia said Wednesday that it is preparing to bring 3D video entertainment to the home in a big way this year. The company will offer a complete 3D ecosystem, consisting of active-shutter glasses, hardware support for multiple displays including 120Hz projectors, 120Hz DLPs, 120Hz LCD TVs, and new 1080p 120Hz LCD monitors from Acer and others, as well as support for more than 400 games. The company said it also recently extended its ecosystem to netbooks. Nvidia noted that LCD display manufacturers are preparing 3D-Vision-ready, 1920-by-1080, 120Hz 1080p LCDs for introduction in 2010. Acer is expected to be one of the first to market with 3D LCD monitors, including the forthcoming GD245HQ and GD235HZ models that are positioned for gaming, videos and other home entertainment uses, including viewing 3D Blu-ray content. Consumers will have the ability to view videos and photographs from the new devices and others using Nvidia’s 3D glasses, the company said.
Read more here –>Link
J. TECH - Dec - 7th
By Techtree News Staff, Dec 07, 2009
Intel has announced that it will dump its plans to launch discrete GPU codenamed Larrabee. As of now, both AMD and Nvidia will be happy to hear that no consumer version of Larrabee graphics chips would be out. Intel spokesperson Nick Knupffer justified this move by stating that Larrabee’s silicon and software development was lagging behind than where it was assumed to be at this point in the project. ATI’s new Evergreen family of Radeon HD 5000 series graphics cards is being pointed to have destroyed Intel’s plans. The all new dual-GPU on single PCB (printed circuit board) based ATI Radeon HD 5970 boasted of beastly over 5 teraFLOPS (teraFLOPS is one trillian Floating point Operations Per Second). While Intel’s Larrabee was supposed to feature two teraFLOPS of performance and would never would make up to that performance at low price point. Hence, Intel decided not to launch an uncompetitive product while the counterparts are already leading. However, Intel plans to release Larrabee product as software development platform for high performance computing and graphics development segments. At the recent Intel Developer Forum 2009, a ray tracing demo over Larrabee was shown and this shows that when out, Larrabee can be used for gaming-graphics development.
Read more here –>Link
J. TECH - Nov - 9th
by Brooke Crothers November 8, 2009
Despite persistent rumors, Nvidia’s chief executive says the graphics chip supplier is not working on an Intel-compatible chip. In an exclusive interview with CNET Thursday, I asked CEO Jen-Hsun Huang about the possibility of Nvidia coming up with its own x86 (Intel-compatible) chip technology, after the company reported strong third-quarter earnings. A recurring rumor has it that Nvidia is developing a chip that would be able to run the same software that runs on all Intel- and AMD-based PCs worldwide. “No,” he said when asked if there was any truth to the rumor. “Nvidia’s strategy is very, very clear. I’m very straightforward about it. Right now, more than ever, we have to focus on visual and parallel computing.” Huang went on to describe where the chip supplier sees its best opportunities for growth. “Our strategy is to proliferate the GPU (graphics processing unit) into all kinds of platforms for growth,” he said. “GPUs in servers for parallel computing, for supercomputing–and cloud computing with our GPU is a fabulous growth opportunity–and streaming video.” “And also getting our GPUs into the lowest power platforms we can imagine and driving mobile computing with it,” Huang added, referring to its Tegra chip, which, for example, powers Microsoft’s Zune HD media player.
Read more here –>Link
J. TECH - Nov - 6th
by Sue November 6th, 2009
If you’re wondering why the highly-anticipated MSI Big Bang Trinergy motherboard turned out to be using NVIDIA’s nForce 200 SLI chip, with no sign of the Lucid Hydra 200 chip as it promised, the answer is simple – NVIDIA does not like it. Considering the product would impact NVIDIA’s profit coming from SLI fee, the green giant decides that it’s time to do something. Firstly, they will break support for Lucid’s chip at the driver part, and by unknown means force MSI to postpone their “Big Bang” motherboard. Though MSI claims the Big Bang Fusion powered by Hydra engine will be released by the end of 2009, we don’t think so, exactly. The site Overclock3D believes the board will be delayed to early next year, or even be killed finally. A site visitor said it best so I qoute “Aramid Says: Ooh geez, why Nvidia? I will say that NVIDIA IS NOW FAIL. NVIDIFAIL.” “They don’t push DX10.1 and DX11, they block antialiasing for the Batman game for ATI users, they block Physx for ATI users, even for Ageia card users (the origin of Physx), bad performing Physx!!!, they re-use chips from 8000 series all the way to 200 series (several generations!), they STILL USE GDDR3, oversized heatmaking chips, failing chips for notebooks from Dell, Apple, Sony, HP, etc., etc etc, and now this, blocking Hydra, something I was looking forward to since it’s introduction. NVIDIFAIL”
Read more here –>Link
AMD Finally Launches Highly-Anticipated Family of APUs
by Anton Shilov 1/05/2011
Advanced Micro Devices officially unveiled its first series of accelerated programming interface at the Consumer Electronics Show 2011.
The code-named Ontario and Zacate APUs designed for entry-level notebooks, netbooks and nettops are the world's first chips that integrate x86 processing cores and a DirectX 11-class graphics core into the same die. AMD hopes that new levels of multimedia performance and power efficiency will help it to boost sales. The new low-power AMD Vision and Mobile Internet platforms (previously code-named Brazos) rely on dual-core or single-core central processing unit with integrated DirectX 11 graphics processor with 80 stream processors, universal video decoder 3.0, various other special-purpose hardware as well as code-named Hudson input/output controller. These APUs feature the new x86 CPU core codenamed Bobcat, which is AMD's first new x86 core since 2003 and was designed from the ground up to deliver stellar mobile performance. AMD expects mobile computers based on the its Brazos platform to work for ten hours or even longer on a single battery charge. Thanks to growing importance of multimedia applications and high-definition video, AMD hopes that its new chips will become popular on the market.
Read more here –>xbitlabs.com
By Pete Mason Sept.30, 2010
Cast your mind back a few years and you may remember that NVIDIA was having a little problem with its mobile GPUs.
Affectionately called ‘ConnectorGate', the fault led to a very high failure rate of the graphics-chips in certain Dell and HP laptops. Shortly afterwards, Apple came forward to admit that MacBook Pro laptops equipped with the GeForce 8600M were also suffering from the same affliction. Now, several years – and countless repaired laptops – later, NVIDIA has finally brought the matter to an end by offering to settle the class-action lawsuit surrounding the faulty hardware. As far as we can tell from looking over the settlement agreement, NVIDIA will have to deposit $2 million into an escrow fund. Claimants can then apply to have the costs of any repairs reimbursed or to have their notebooks repaired for free. By settling, NVIDIA has also opted to take on the claimant's legal fees, which amount to a whopping $13 million. As well as having to pay its own legal fees, the GPU-maker loses the right to argue that the opposition's fees are disproportionate or unreasonable. Oh dear.
Read more here –>Hexus.net
by Fuad Abazovic July 20, 2010
The surprising part of the Fusion all-integrated chip is that it actually comes with Redwood equivalent graphics. Redwood is a group codename for Radeon 5500 and 5600 graphics and its actually a mainstream core, rather than an entry level one. Almost everyone had expected to see Cedar, an entry level Radeon 5000 core as a part of Fusion, as such cores would usually find their way into chipsets in the past. However, it looks like ATI can simply squeeze a much bigger and more powerful graphics core in this all-integrated Fusion chip. Compared to Sandy Bridge core, Redwood DirectX 11 derived core will kill Intel’s all-integrated part in graphics performance. It also appears that the graphics inside Ontario and Llano only need DDR3 support, something that the Radeon 5500 generation offers, and the performance of the Fusion should be in range of 5500 series. This will depend on the clock and number of shaders enabled on the core, but it’s clear that it will be quite powerful for the integrated market segment.
Read more here –>Link
by Regeneration on May 27th, 2010
As you already know, Nvidia has robbed its customers by disabling the PhysX technology (GPU and PPU) anytime a Non-Nvidia GPU is present in the system (even IGPs) since the release of 186 GeForce drivers, to prevent consumers from using hybrid PhysX. As predicted, the community responded critically and eventually a user by name of GenL created a patch that removes the blockage and reclaims the feature. The following is Nvidia’s explanation behind their actions: “Physx is an open software standard any company can freely develop hardware or software that supports it. Nvidia supports GPU accelerated Physx on NVIDIA GPUs while using NVIDIA GPUs for graphics. NVIDIA performs extensive Engineering, Development, and QA work that makes Physx a great experience for customers. For a variety of reasons – some development expense some quality assurance and some business reasons NVIDIA will not support GPU accelerated Physx with NVIDIA GPUs while GPU rendering is happening on non- NVIDIA GPUs. I’m sorry for any inconvenience caused but I hope you can understand.” But now it seems that Nvidia has removed the hybrid PhysX blockage in the recent 257.15 GeForce drivers. However, it is still a mystery for us if it was done intentionally or perheps it is just a bug. “I’m seriously amazed. I’ve tested it by myself on Windows XP and Windows 7 x64 – it really works out of the box with 257.15. And even more surprising – timebomb issue is gone too. It would be at least one respectable deed by Nvidia, and my mod would be obsolete, which is great for everyone. So we better hope this is permanent.” said GenL.
Read more here –>Link
By Parm Mann 24th February, 2010
By Greg Tarr, 12/9/2009
As the 3D specification for the Blu-ray Disc format nears formalization, Nvidia said Wednesday that it is preparing to bring 3D video entertainment to the home in a big way this year. The company will offer a complete 3D ecosystem, consisting of active-shutter glasses, hardware support for multiple displays including 120Hz projectors, 120Hz DLPs, 120Hz LCD TVs, and new 1080p 120Hz LCD monitors from Acer and others, as well as support for more than 400 games. The company said it also recently extended its ecosystem to netbooks. Nvidia noted that LCD display manufacturers are preparing 3D-Vision-ready, 1920-by-1080, 120Hz 1080p LCDs for introduction in 2010. Acer is expected to be one of the first to market with 3D LCD monitors, including the forthcoming GD245HQ and GD235HZ models that are positioned for gaming, videos and other home entertainment uses, including viewing 3D Blu-ray content. Consumers will have the ability to view videos and photographs from the new devices and others using Nvidia’s 3D glasses, the company said.
Read more here –>Link
By Techtree News Staff, Dec 07, 2009
Intel has announced that it will dump its plans to launch discrete GPU codenamed Larrabee. As of now, both AMD and Nvidia will be happy to hear that no consumer version of Larrabee graphics chips would be out. Intel spokesperson Nick Knupffer justified this move by stating that Larrabee’s silicon and software development was lagging behind than where it was assumed to be at this point in the project. ATI’s new Evergreen family of Radeon HD 5000 series graphics cards is being pointed to have destroyed Intel’s plans. The all new dual-GPU on single PCB (printed circuit board) based ATI Radeon HD 5970 boasted of beastly over 5 teraFLOPS (teraFLOPS is one trillian Floating point Operations Per Second). While Intel’s Larrabee was supposed to feature two teraFLOPS of performance and would never would make up to that performance at low price point. Hence, Intel decided not to launch an uncompetitive product while the counterparts are already leading. However, Intel plans to release Larrabee product as software development platform for high performance computing and graphics development segments. At the recent Intel Developer Forum 2009, a ray tracing demo over Larrabee was shown and this shows that when out, Larrabee can be used for gaming-graphics development.
Read more here –>Link
by Brooke Crothers November 8, 2009
Despite persistent rumors, Nvidia’s chief executive says the graphics chip supplier is not working on an Intel-compatible chip. In an exclusive interview with CNET Thursday, I asked CEO Jen-Hsun Huang about the possibility of Nvidia coming up with its own x86 (Intel-compatible) chip technology, after the company reported strong third-quarter earnings. A recurring rumor has it that Nvidia is developing a chip that would be able to run the same software that runs on all Intel- and AMD-based PCs worldwide. “No,” he said when asked if there was any truth to the rumor. “Nvidia’s strategy is very, very clear. I’m very straightforward about it. Right now, more than ever, we have to focus on visual and parallel computing.” Huang went on to describe where the chip supplier sees its best opportunities for growth. “Our strategy is to proliferate the GPU (graphics processing unit) into all kinds of platforms for growth,” he said. “GPUs in servers for parallel computing, for supercomputing–and cloud computing with our GPU is a fabulous growth opportunity–and streaming video.” “And also getting our GPUs into the lowest power platforms we can imagine and driving mobile computing with it,” Huang added, referring to its Tegra chip, which, for example, powers Microsoft’s Zune HD media player.
Read more here –>Link
by Sue November 6th, 2009
If you’re wondering why the highly-anticipated MSI Big Bang Trinergy motherboard turned out to be using NVIDIA’s nForce 200 SLI chip, with no sign of the Lucid Hydra 200 chip as it promised, the answer is simple – NVIDIA does not like it. Considering the product would impact NVIDIA’s profit coming from SLI fee, the green giant decides that it’s time to do something. Firstly, they will break support for Lucid’s chip at the driver part, and by unknown means force MSI to postpone their “Big Bang” motherboard. Though MSI claims the Big Bang Fusion powered by Hydra engine will be released by the end of 2009, we don’t think so, exactly. The site Overclock3D believes the board will be delayed to early next year, or even be killed finally. A site visitor said it best so I qoute “Aramid Says: Ooh geez, why Nvidia? I will say that NVIDIA IS NOW FAIL. NVIDIFAIL.” “They don’t push DX10.1 and DX11, they block antialiasing for the Batman game for ATI users, they block Physx for ATI users, even for Ageia card users (the origin of Physx), bad performing Physx!!!, they re-use chips from 8000 series all the way to 200 series (several generations!), they STILL USE GDDR3, oversized heatmaking chips, failing chips for notebooks from Dell, Apple, Sony, HP, etc., etc etc, and now this, blocking Hydra, something I was looking forward to since it’s introduction. NVIDIFAIL”
Read more here –>Link


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