BY Aaron Betts September 08,2010
After hearing that not only was Duke Nukem Forever not dead but that Gearbox, developers of the recent Borderlands were going to finish and ship the game some time next year the words that ran through my head were probably the same exact three everyone else thought; "what the heck?"
Only replace heck with a less family friendly word starting with F, you know the one, I'm trying to swear less in my writing, professionalism and all that.
The big question on everyone's mind is of course, will the game be a complete steaming pile of out-dated jokes, average shooter gameplay and a mish-mash of levels, enemies and ideas from 13 years worth of development, or will Gearbox somehow turn whatever Forever is now in to something that actually
matters in this modern era of games where shooters have evolved to be more sophisticated.
Bioshock, Uncharted 2, Modern Warfare and even games like Gears of War have so much more going on in them from a character, story, gameplay and design viewpoint than Duke Nukem has or ever will so its safe to assume a very large part of why anyone even cares about the one-liner spewing muscle bound womanizer's long-delayed sequel is rooted in nostalgia. These same feelings are what lead to the creation of such games as Painkiller and Serious Sam; shooters that are purposely designd to be simple old-school throwbacks where the emphasis is on shooting and nothing but because back when they were the norm, thats all that developers could really accomplish with the genre.
Read more here –>Bitmob.com


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